Except it’s not automatic, you have to go on a browser and go to their website, contact customer support, and wait 5 months. Their refund policy is EXACTLY like Steam.
I’m confident Metro Exodus will be vastly more fun when you’re online vs offline.ħ.
#EPIC GAME LAUNCHER SCREENSHOT OFFLINE#
You can’t play games offline on Epic Games Launcher! I mean, why would you want to anyway? It’s not like offline games are worth playing anyway unless you’re online. Other than that stuff, it’s pretty much Steam but better.Ħ.
#EPIC GAME LAUNCHER SCREENSHOT MOD#
Epic Games Launcher is only missing a few things like cloud saves, user profiles, user reviews, friend activity, forums, mod distribution, groups, item trading, library sorting, account sharing, streaming to other devices, broadcasting, screenshot capture/sharing, controller support, user-created guides, wish lists, automatic refunds, achievements, anti-cheat support, 3rd party keys, etc. They will get back to you in a measly 5 months or so.įeature-wise, yes, Steam might have some (tiny) advantages. Get ready to become rich and famous! If you don’t want the free exposure (But why?) just contact customer service. 80 million accounts were compromised due to a security “flaw” that allowed hackers to log into accounts without needing a password! This means you get FREE EXPOSURE ONLINE. AND Games launcher has amazing benefits to users. Don’t you want to split up that obnoxiously large game library into separate launchers? Just download Epic Games Launcher, and you can play a whole 20+ games! WOW! Plus its got like… 4 exclusives or something. Steam has been a reliable, well populated, and established distribution platform for too long. Letting Metro Exodus sell in multiple stores would be terrible since Epic Games is obviously the superior breed. Just ignore all that.Įxclusivity is the same as competition, obviously. In other words, it would only be an 8% difference in profit (And Steam would outsell Epic anyway so it would end up as more profit for the devs and publishers). Or the fact that the platform fee reduces further to 20 percent for earnings that surpass $50 million. Just ignore the fact that Valve said that it would lower its usual 30 percent take to 25 percent for any game's earnings beyond $10 million (including "game packages, DLC, in-game sales, and Community Marketplace game fees"). It is developer and publisher friendly since it gives more of a cut to the devs (Epic's 12% vs Steam's 30% cut). In other words, I'm confident that we're perfectly safe giving our information to a launcher that feeds user info to the Chinese government. Tencent also happens to be the biggest video game company on the planet. Tencent owns 40% of Epic games, making them a huge shareholder in the company.